I've made a mess of my highway and local road access, and the snarl of power and water lines isn't nice to look at either. I thought I had more space on my mining and steel complexes, but I failed to fully understand how complex the loading and ...
The bank robbers picked the worst day to hit the biggest bank in this 80's city. My junior cop character and his grizzled partner were enjoying a decent hot dog when they got a call, which made them angry. A few civilian cars and some light poles had ...
Who knew that taking other people's trash and cleaning it up could turn into a fruitful business? In Trash Goblin, you do just that, you take items that were thrown by others, you clean them up, and then you sell them to customers coming to your ...
I've filled one constellation with gems and now my entire domain benefits from cheaper unit upkeep. This means I have more mana to use on spells, a nice boost for my Astromancer mage, and I also get more ingredients each week. I already have three ...
All of us have an architect deep inside our minds, waiting for the right opportunity to prove itself. That's why architectural/design games are quite impressive, because you get to create a home from scratch, customize and take it to the next level.
Jake and Amanda are hanging back, close to the turrets, using a sniper rifle and a classic machine gun to engage all enemies that target our automated defenses. From time to time, Jake ceases firing to repair the tech or to lob a grenade. After all,
We've never had a good hoverboarding game, and Star Overdrive tries to rectify that by placing us on an alien planet as we explore the different sections of the map, deal with enemies and follow the story. Naturally, there is quite an interesting ...
Humans are social beings by nature, and we need each other to thrive and survive. What would you do if you were a member of an expedition on a new planet, yet you're the only one that survived? Would you handle the solitude and find a way to move ...
Transforming the core action RPG experience from games like Diablo or Path of Exile into a roguelike might sound very difficult. Yet Netherworld Covenant is a game that manages to successfully do that and even better, it's made just by 2 people.
Can a video game do justice to the United States Marines Corps? Giving players control over their units and hardware, even with multiple load-out options, isn't enough. Giving them missions that are somewhat at odds with their purpose as a fighting ...