At this point, it doesn't seem far-fetched to crown Josh Wood the king of tableau-builders. Yes, yes, like a trampler of horse glue I'm invoking Santa Monica yet again, but the more rel ...
Poop! Spies! What do they have in common? Both are featured in board games designed by Jon Teixeira Moffat, naturally. On today's Space-Cast!, we're joined by Jon to discuss the long de ...
FlipToons was designed by Renato Simões and Jordy Adan, the latter of whom gave us Stonespine Architects and Cartographers, but the real star of the show is Diego Sá, whose animated characters make ...
Sea Salt & Paper sure was hot a couple years back, huh? I didn't think much of this thing the first time I encountered it, perhaps a symptom of having only played it with a single partner ...
Here's a situation for you. It's the last decade of the 1700s. Far across the sea, a rebellion has ousted the British from thirteen of their prize colonies, leading to the adoption of a ...
Are wacky races the new zombies of board games? Probably not, but it strikes me as wild that I've played four distinct wacky race games within the span of a single year, yet nobody within my ...
I like weird games (derogatory) almost as much as I like weird games (complimentary). Belinda's Big Bonus is a weird game (weird). Having your game designed by Amabel Holland sets certain exp ...
When I play Inkwell, I think about other games. That isn't a slight on Inkwell's quality, necessarily, nor a reflection on my fidelity to whichever title happens to be on the table at t ...
So you want a board game but there just isn't room in your budget. I hear it all the time. "How can I hide this purchase from my wife?" the refrain goes. "If she finds out t ...
Gods & Mortals, designed by William Borg Barthet and Artyom Nichipurov -- the latter of whom brought us the excellent Trick Shot and even excellenter Guards of Atlantis II -- happens to be one of ...