It's kind of exciting to see visual novels that sidestep the usual genre trappings. Vampire Therapist comes from Little Bat Games and has a surprisingly mature approach to psychiatry. With insight from a licensed practitioner, this introspective ...
We're on a strange run of retro ports with all sorts of unexpected games getting the re-release treatment on PS5, but City Hunter has to be one of the oddest yet. Originally released by Sunsoft in 1990, this run-and-gunner was only ever available for ...
It must be simulator month because we're absolutely swimming in them. Figuratively, until Swimming Simulator or something equally banal turns up in the inbox. Today, I've got a hankering to run a nightclub in Disco Simulator. Coming from Games ...
Under The Island from four-man dev team Slime King Games and publisher Top Hat Games is a fun pixel art island-based romp where you play as Mia, the daughter of a family on vacation. The island in question is peppered with caves and ancient ruins,
Ship's Cat comes to us from solo dev Daniel Caddy and self-published by him too as Caddy Computing, as opposed to one of the usual suspects like Silesia for example. The back of the fag packet description is Stray on a cruise liner. Just a bit more ...
Centipede Gun is an autobattling rogue-like from Brazil-based solo developer Mateusk2m. It is, of course, another in a long list of entries into the post-Vampire Survivors genre, and it makes its way to PSN a couple of years after its initial Steam ...
While it might be February, it hasn't stopped Nukearts and Silesia Games bringing us Hidden Cats in Christmas. We understand there was a bit of a delay with the PS5 port which explains matters in terms of timing. And we guess that a small publisher ...
I don't think I'll be good enough to truly smash my way through a tricky 2D platformer. I always give them a shot but I just don't have the dexterity or patience to get over the line. Lovish arrives from LABS Works with plenty of bitesize levels and ...
In this modern gaming world, what we don't have enough of is characters. Not in the games. We've got plenty of those. Even if they are the usual archetypes: young ladies with bow and arrows, muscular men with swords and whatever John Protagonist ...
Whilst I watched a lot of Motorsport, drifting's not really something I click with. Sure, getting sideways looks cool and disciplined but I've never seen it as efficient. That said, in the right set of circumstances, I'll burn rubber on virtual ...