JUNE 13-15, 2025Pozna, PolandI'll be appearing at Pyrkon in June to help celebrate the Polish language release of So You Want to Be a Game Master!Friday 06/1314:00-15:00 - Meeting Justin ...
It's time for the thrilling finale!The villain gives a little monologue, the initiative dice roll, and now it's time for an epic--Oh. Never mind. The PCs already killed him.It turns ...
First Colony is a supplement which every Blue Planet GM should want to own.Review Originally Published May 21st, 2001First Colony is the sourcebook for the city of Haven, the surging metro ...
David M. asks:How do you marry scenes (framing, agenda, bangs, etc.) with scenarios/game structures? Do you prepare scene ideas within your scenario "tool bag", or do they typically pop up in ...
Fluid Mechanics sets itself a goal and then goes and seals the deal.Review Originally Published May 21st, 2001I'm sure I wasn't the only one surprised when Fantasy Flight Games started rel ...
Go to Red Company of MagiAREA 11 - LANDINGStairs curve up and down from this landing. Upon a wooden perch next to the staircase leading up, a clockwork raven sits.CLOCKWORK RAVEN: Obsidian f ...
SPOILERS FOR DRAGON HEISTAnne asks:I want to run Dragon Heist for my group. Everyone is exited and we've already created characters, but I've just discovered that two of my players already k ...
The year is 2199. From its scientific foundations and technological detail to a beautifully developed future history, this game never stops delivering on the promises of its rich, evocative sett ...