Some problems are so serious that they threaten the viability of the entire campaign. All is not lost - here are your choices. The Elephant In The Gray Room is a metaphor that I have created ...
GMs can take a lot of the strain off by worldbuilding within their encounters. It's easier than it sounds! Any genre. I've been increasingly frustrated lately by dramatic headlines that ...
Three roleplaying tips for both players and GMs regarding the conveying of emotions. A short but universally applicable post. Tip One: Tone A basic roleplaying tip for anyone at the game table, tod ...
Discomfort niggles, nags, distracts, and exhausts - for everyone. Until now, there have been no rules for simulating this. If it's good enough for elite athletes to take into account, i ...