With something as big and impactful as a change to class combat and progression arriving to Pantheon: Rise of the Fallen, we sort of figured that its implementation would take some effort. Still, that level of work appears to have even taken ...
The early testing of an already early access MMORPG continues over in Pantheon: Rise of the Fallen, as the game's latest PTR build is all about managing the balance of several of the game's classes and their related masteries ahead of the game's big ...
Sure, Pantheon: Rise of the Fallen has been mostly focusing on the combat and progression update for the past while now, but there is something else that's planned to arrive sometime soon (or later). That's the Port of Rulun in Silent Plains, which ...
Visionary Realms has shared a new look at Port of Rulun, one of the areas coming to Pantheon: Rise of the Fallen with its Combat and Progression Update. The zone ...
So it's time for some important linguistic clarity. Clerics in Pantheon will be able to flail, as in "use a weapon known as a flail to hurt things." This is in no way a referendum on whether or not they can flail ineffectually. However, flails will ...
Visionary Realms has outlined upcoming Druid and Cleric refreshes for Pantheon: Rise of the Fallen, with both classes getting two mastery paths built around healing or spell damage. The changes ...
The Druid (Mr.-or-Ms. Druid if you're nasty) is answering the call to represent the natural world of Terminus. If you have explored the natural world in Pantheon you may realize this is a somewhat fraught choice in what to do with your life, but the ...
Now that we know with absolute certainty that Pantheon: Rise of the Fallen's big ol' combat and progression update is going to release in stages (and well past spring), Visionary Realms has to pad the time between now and then. That means it's time ...
Pantheon is sorry to its Dire Lords, but not that sorry. They had a good thing going, what with Blood Debt massively smoothing out damage and making sure that they could survive situations wherein many other tanks couldn't. But players both didn't ...