by Justin Bell "I meanhow are you DOING all of that???"The exasperated player to my right had finished their turn, and they were staring at my player board as I was finishing up a very long turn of my own. The game we were playing: Timespan, the ...
by Julian Steindorfer Where and when does this story start? Let me try to untangle the thread and tell you how Fadenfroh* came to be. *(a German word creation merging the words "thread" (Faden) and "colorful" (farbenfroh).Does this story start in ...
by Remo Conzadori By Remo Conzadori & Andrea MaininiSometimes, a game begins with a simple idea that refuses to grow. Other times, it just needs the right collaboration to finally take root.A Mechanic Looking for a GameFor a few months, I had been ...
by Peter Hayward [heading]Triangulation Design Diary[/heading]Triangulation was designed in three years and four hours.During the height of the pandemic, I had the idea: two teams, one leader on each team. The leader of Team A is trying to get their ...
by Steph Hodge [imageid=9149394 medium rep]- Tycoon Games released Everdell Emerland, From designers James A. Wilson & Clarissa A. Wilson (Game: Everdell). This is the next Everdell installment for 1-4 players and plays in 30-120 minutes. Many find ...
by Peer Sylvester Game design is a mix of experimentation and inspiration. If you condensed a description of Upland & Prairie down to a single sentence, you'd be excused for thinking I've simply remade The King is Dead: 'Place one of three colours of ...
by Justin Bell Welcome to my second edition of "Behind the Hype"; if you missed the first, I spoke with Eveline Foubert at Mighty Boards a few months ago.This week, I'm sharing a conversation I had with my friend and colleague Rawan Anbar at Gigamic,
by BGG Cranio Diary written by Johannes Goupy & Matthieu VerdierCrossing Heroes is our second game together after Odysseus, a family game published in France by Gigamic in September 2026. While both games reflect our love of Greek mythology and ...
by BGG Cranio Diary written by Marco Piola CaselliIf I had to describe in a few words the process that turned Oil Rock into the game it is today, I'd say it's a story of oil, ambition, and collaboration. It's the result of a long journey full of ...