Hazelight pretty much invented a new genre of games with its two-player cooperative titles It Takes Two and Split Fiction. It was inevitable that we'd see copycats. Such is the way with this industry. We're fortunate that one of the first big ones,
I played maybe an hour of the first Mortal Shell before putting it down and never going back. It felt sluggish and tedious, and the driving concept of its shells never clicked for me. Mortal Shell II is the rare sequel that reads like a studio taking ...