This year's CitizenCon was not typical for Star Citizen. That's because the two day-long event was instead condensed into a two hour-long video presentation. It made for a bit less of a spectacle event for players and more a sort of big event steered ...
I spent a couple of hours on Saturday watching CitizenCon Direct, the 2-hour condensed digital version of Cloud Imperium Games usual in-person annual convention. My main takeaway was that the Nyx system was coming this year, in November's patch 4.4 ...
Today in "this is why game developers can't have nice things" news, we've got a fresh little tempest in a teapot from Star Citizen related to a recent small-scale closed test of flight model adjustments, which suffered a leak of details and in turn ...
It's time for things to get spooky in Star Citizen, and this time we don't mean terrifying ship prices. Instead the sandbox's widespread Day of the Vara is happening, which marks Halloween with contests, a returning FPS mode in Arena Commander, and ...
How is Star Citizen and Squadron 42 developer Cloud Imperium Games going to test the visuals and sounds for its unreleased games? Why, with a big splashy theater room in its enormous Manchester, UK office. Or to put the studio's own labeling in play,