Ever since Embracer announced that it was moving Cryptic's MMORPG operations from Cryptic to smol bean European studio DECA, the playerbases of Star Trek Online, Neverwinter, and Champions Online have been anxiously awaiting clarity on just how the ...
Three hundred eighty. That sounds like a pretty meager number when it comes to most MMO and multiplayer game concurrency records, but for the people running the persistent world Arelith from within Neverwinter Nights, that's a huge milestone that was ...