As both an MMO player and journalist, I am absolutely crushed whenever an up-and-coming project gets tanked before it even launches. The thought of how that title might've done if given a true release and support haunts me, especially for some of the ...
The fundamental problem with naming your game with words like "infinite" or "endless" is that eventually you find out that this is not true. Your "endless" updates do end. Case in point: Halo Infinite, after four years of support, is getting its ...