The other day we were reminiscing about mobile MMOs, and the name Pocket Legends came up. This was a title that we covered pretty extensively a long time ago but haven't heard much about in recent years, so we were wondering if that game and its ...
One of the strange and irritating side dramas in the whole "Daybreak is suing an EverQuest emulator" narrative is the one about what happened to the classic EQ community's subreddit. Readers will remember that last weekend, following the ...
Hey, user Bob! You're famous! As we've been covering, Daybreak's successful preliminary injunction against player-run EverQuest server The Heroes' Journey has caused ripple effects across the company's games, and the lawsuit most certainly continues.
I consider any IP -- original or otherwise -- extremely fortunate if it actually gets to see an MMORPG through the development process and to an actual launched product. The history of the genre is littered with projects that never got that far,
Are you still thinking about EverQuest II's 21st expansion? That was last year's expansion. Scars of Destruction is old news now. Still, the most recent patch to the game is all about that expansion, with a number of changes and fixes like changing ...
We're on the cusp of fall here in MMORPG land, and that means a couple of things that always happen: The Daybreak MMOs push out major expansions. EverQuest II, for example, is set to launch its 22nd expansion later this year. But before that arrives,
EverQuest II's devs have long used this MMORPG for interesting experiments, some which barely see the light of day (SOEmote, anyone?) and others proving their worth over time. Now, Daybreak is trying its hand at yet another one of these experiments ...
A few weeks back, I learned for the first time that World of Warships kinda has a player housing system. It's not really housing, more like a battle pass with a player-owned-zone veneer, or as much of one you could have in a game about boats. It's ...