The EverQuest franchise is having a heck of a moment right now: This week, EverQuest Legends went into paid beta and both EverQuest and EverQuest II began teasing their 2026 expansions. Meanwhile, Sony is making pirates out of gamers and archivists,
With Classic EverQuest's producer letter banked, Daybreak head of studio Jenn Chan is back to dazzle EverQuest II players. Unlike EverQuest, EQII isn't getting another progression server this year. But it is due out for a few updates this summer -
It's time for EverQuest Legends to once again spend nearly an entire hour talking about itself and answering some player questions, although this time its particular focus is on the arrival of Nektropos Castle from EQ2 into the new-old MMORPG.
So I have some good news and some more good news for DC Universe Online fans and especially fans of MMORPG forums. Remember this past spring when the DCUO forums went kablammo after several months of issues? Given that it came crashing down right ...
Who's ready for seasonal annual events in EverQuest and EverQuest II? Well, presumably you are. These are regular events. They're seasonal. They're annual. You might have already clocked that there are things that are back for another year. For EQ1 ...
Kicking us off today is Vincent with a more-than-meets-the-eye group shot in Final Fantasy XIV. "An addition on the new planet (at least, it's the first I've seen of it), when the server completes a project, they've grouped up a set of hard working ...
EverQuest II has opened Wuoshi, its newest Time Locked Expansion server, giving members another fresh-start option with a few different rules from the usual progression track. Wuoshi begins with Echoes ...
EverQuest II's latest time-locked expansion server is officially live as of last night. Dubbed Wuoshi, the server allows subscribers to Daybreak's All-Access membership a unique shard with a special ruleset for the duration of its run. Specifically,