I had high hopes for Tides of Annihilation before Gamescom, but I didn't expect it to become my favorite game of the show so far. I played for almost an hour and could have stayed there a lot longe ...
It's been a long time since we got a completely new Castlevania, so I was very curious to see how Belmont's Curse would actually play. The involvement of Evil Empire certainly made things even more ...
It's been a long time since we had a proper new Fable, so seeing Bowerstone again immediately did something to me. The city was filled with people, shops, stupid jokes and plenty of things that cou ...
It's been more than four years since I first stepped into the Lands Between and reviewed Elden Ring on Xbox Series X. Back then, the game completely took me by surprise. I expected another brutally ...
It's been a while since I played a new Gears campaign, so getting my hands on Gears of War: E-Day at Gamescom was something I was really looking forward to. I only played Act 2, Mission 1, so this ...
There are a lot of Soulslike games out there by now, so it takes a little more than a difficult boss and a well-timed parry to immediately convince me. Walking around Gamescom Dev, however, NAMMO m ...
There are few developers capable of announcing a game without showing much of it and immediately making half the internet start looking for connections that probably aren't there. No, this is ...
There is something about space games that always pulls me in. My wife got me hooked on Star Trek, and ever since then I've had a soft spot for anything that lets me point a ship at something in the ...
What makes a good horror game? A gruesome story? Terrifying monsters? That creeping dread when you realize you're not alone? The answer is different for every player. But one thing is the same for ...
What do you do with a game that is not yours, but somehow keeps pulling you back in? Print I Love You gives you the opportunity to find out, presenting the same strange experience that ultimately i ...