Layoffs at ZeniMax Online had reportedly put MMORPG The Elder Scrolls Online in a difficult spot, but the developers are still confident in its future.
Elder Scrolls Online became the main character of the MMORPG genre this week after Microsoft took a massive axe to the live team after just bolstering it two years ago. Over 200 devs were eliminated from the popular MMO, setting the game back to its ...
This morning, there's a small ray of hope shining into the Elder Scrolls Online community, which is still reeling from the news that hundreds of developers were laid off from the game: The remaining staff seem to believe there's a path forward for ...
Like some of you, I mentally checked out of Elder Scrolls Online last year when ZeniMax abandoned its dependable annual expansion model in favor of a messy, inconsistent seasonal model. The studio was taking some chances with the game, that was ...
I've joked before that I keep a bunch of MMORPGs and other games on my hard drive long-term, even if I am not playing them, usually because I do go back. Staying on my PC means I intend to play you again. If I delete you, well, I can probably get you ...
Season One: Return of the Thieves Guild is now live in The Elder Scrolls Online across platforms, adding a new Thieves Guild storyline, Dynamic Encounters, the Favors system, Tamriel Tome ...
Over this past week, I've been reading the Elder Scrolls Online Reddit and forums to take the temperature of the community in the wake of the layoffs Microsoft just absurdly put this profitable team that carried one of the biggest MMORPG in the west ...
Since Microsoft mass layoffs earlier this week, there's been a persistent rumor that half of ZeniMax Online Studios - aka, the Elder Scrolls Online studio - was laid off. Originally, the dev who floated that out on Bluesky immediately clarified her ...