Hell is Us, developed by Rogue Factor and published by Nacon, is one of those rare games that isn't afraid to trust the player. Led by industry veteran Jonathan Jacques-Belletête--best known for his ...
I love it when Indie developers take a concept that sounds simple, but turn it into a story about self-discovery, brain-cracking puzzles, and just overall good vibes. Is This Seat Taken? was one of ...
It's been almost fifteen years since the original Scott Pilgrim vs. The World: The Game landed on our screens and turned a cult comic into a playable, pixel-soaked anthem. That game became a classi ...
After I played My Hero Academia: All's Justice it's pretty clear that it's not just another arena fighter in Bandai Namco's long list of anime adaptations, but because this one feels di ...
I didn't know what to expect when I sat down for my session with Sonic Racing CrossWorlds at Gamescom. Within a few minutes, though, the game made its point crystal clear: it's here to push speed t ...
Oh man, I love farming games. Especially those with a purpose, such as moving into a village or city and helping the community develop. And I know that a lot of you do too! Look at how popular cozy ...
The thing I'll remember most about my REANIMAL demo at Gamescom isn't the puzzles, or even the monsters. It's the moment when both of us, sitting shoulder to shoulder, leaned forward at the exact s ...
I walked into my Goldman session with a strange mix of curiosity and déjà vu. Last year, the hand-drawn platformer was one of those hidden gems that left me unexpectedly impressed, the kind of game ...
I walked out of my Planet of Lana II: Children of the Leaf demo at Gamescom with that rare mix of comfort and surprise. Comfort, because this world still wraps itself around you like a warm blanket ...
Coming fresh from Japan myself, Silent Hill f hit me in a way I didn't expect. Watching the hands-off presentation felt like stepping back into the streets, shrines and forests I had just walked th ...