The Canton dwarves of the Ironcrags in Midgard craft magic items for their special use underground and on the surface around their homes. Try these items in your D&D or Tales of the Valiant roleplaying game!
Adventures are usually about the events taking the heroes away from home. But this series explores possibilities when taking a character back home. What troubles lurk in a PC's hometown? What manner of curse, bogeyman, disease, or nuisance was part . ...
The occasional mad wizard enjoys tinkering with creatures to make them something . . . new. Don't you want in on that? This article puts a flesh golem inside a set of animated armor to make up something stranger than either one. It's Monster Mix!
Midgard is vast and filled with different peoples. Wildly different cultures can exist just a few miles apart, each one a potential heritage for your character. Consider this your invitation to raise a tankard, call out praise to Ninkash, and embrace ...
Check out the Kobold Press advice column, Game Changer! This month: How do I herd the cats and get players to the table so we can start? Brian answers all!
Substantial US tariffs are going into effect on April 5, 2025. These import taxes will require most US game companies to raise prices on new releases. Here is how Kobold Press is responding.
Grab your six-shooters and dust off your boots as we explore different ways to bring elements of the Wild West genre into your fantasy TTRPG experience. This time, we look at specializing adventure designs for a western feel. For the Tales of the ...
The multiverse is a diverse and wonderful place. Why settle for stock stone temples and vaulting churches when your holy sites can be as varied as the planes themselves? For your Tales of the Valiant or D&D roleplaying game.